//CONSTRUCTOR

function RewardItem(playerFaction, itemName, itemIcon, itemMoneyPrice, itemHonorPrice, itemTokenPrice, itemCost, itemStats, itemHTML)
{													//Constructor for RewardItem datatype; accepts up to 7 arguments
  this.playerFaction	 		= playerFaction;					//string variable, can be "alliance", "horde" or "both"
  this.itemName		 	 			= itemName;								//string variable, contains the name shown in the rewards list
  this.itemIcon		 	 			= itemIcon;								//string variable, contains path to item icon to be used
  this.itemMoneyPrice			=	itemMoneyPrice;
  this.itemHonorPrice		 	= itemHonorPrice;					//how much the item costs, in HONOR POINTS
  this.itemTokenPrice			= itemTokenPrice;
  this.itemCost						= itemCost;
	this.itemStats		 			= itemStats;							//Array
  this.itemHTML			 			= itemHTML;								//string variable, contains the HTML code for the item
}

tokenIcons = new Array("honorholdtoken","arathi","nether","warsong");
//(thisObject.itemTokenPrice) ? processPrice(thisObject.itemHonorPrice[thisBracket],thisObject.itemTokenPrice[thisBracket]) : 
function selectBracket(thisObject,thisBracket)
{
  if (thisBracket >= 0)
  {
    if (thisObject.itemStats[thisBracket])
		{
			thisObject.itemCost = generateCostString(thisObject,thisBracket);
			thisObject.itemHTML = thisObject.itemStats[thisBracket];
		}
    else
		{
			thisObject.itemHTML = "none";
			thisObject.itemCost = "none";
			selectBracket(thisObject,thisBracket-1);
		}
  }
}

function generateCostString(thisObject,thisBracket)
{
	outPutString = "";
	if(thisObject.itemMoneyPrice && thisObject.itemMoneyPrice[thisBracket])
	{
		copperPart = thisObject.itemMoneyPrice[thisBracket];
		goldPart = Math.floor(copperPart / 10000);
		if (goldPart >= 1) copperPart -= goldPart * 10000;
		silverPart = Math.floor(copperPart / 100);
		if (silverPart >= 1) copperPart -= silverPart * 100;
		if (goldPart > 0) outPutString += goldPart+"<img src='/shared/wow-com/images/basics/factions/gold.gif'>&nbsp;";
		if (silverPart > 0) outPutString += silverPart+"<img src='/shared/wow-com/images/basics/factions/silver.gif'>&nbsp;";
		if (copperPart > 0) outPutString += copperPart+"<img src='/shared/wow-com/images/basics/factions/copper.gif'>&nbsp;";
	}
	if(thisObject.itemHonorPrice && thisObject.itemHonorPrice[thisBracket])
	{
		outPutString += thisObject.itemHonorPrice[thisBracket]+"<img src='/shared/wow-com/images/basics/factions/"+thisObject.playerFaction+"-honor.gif'>&nbsp;";
	}
	if(thisObject.itemTokenPrice && thisObject.itemTokenPrice[thisBracket])
	{
		for(carl=0; carl<thisObject.itemTokenPrice[thisBracket].length; carl++)
		{
			if (thisObject.itemTokenPrice[thisBracket][carl] > 0) outPutString += thisObject.itemTokenPrice[thisBracket][carl]+"<img src='http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/"+tokenIcons[carl]+".gif'>&nbsp;";
		}
	}
	return outPutString;
}

//------BEGIN REWARDS DEFINITION------
i = 0;
var RewardItems = new Array();

var fTerminalEdge = new RewardItem("alliance","Filo terminal","/shared/wow-com/images/pvp/honor/pvprewards/honorweapons/grandmarshalscleaver.gif");
fTerminalEdge.itemTokenPrice = new Array();
fTerminalEdge.itemTokenPrice[0] = new Array(15,0,0,0);
fTerminalEdge.itemStats = new Array();
fTerminalEdge.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Filo terminal</span>\
<br>Se liga al recogerlo<br>Arrojadizas<span class=\"myRight\">Arrojadizas</span>\
<br>63 - 96 Daño<span class=\"myRight\">Velocidad 1.60</span>\
<br>(49,7 daño por segundo)<br>+7 Aguante<br>Durabilidad 240 / 240<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta tu índice de golpe en 12.</span>\
<br>\
<span class=\"myGreen\">Equipar: Aumenta el poder de ataque en 16.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTerminalEdge; ++i;

var fSplintermark = new RewardItem("alliance","Partemarcas","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_Weapon_Bow_04.gif");
fSplintermark.itemTokenPrice = new Array();
fSplintermark.itemTokenPrice[0] = new Array(15,0,0,0);
fSplintermark.itemStats = new Array();
fSplintermark.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Partemarcas</span>\
<br>Se liga al recogerlo<br>Arma de ataque a distancia<span class=\"myRight\">Arco</span>\
<br>93 - 174 Daño<span class=\"myRight\">Velocidad 2.50</span>\
<br>(53.4 daño por segundo)<br>+7 Aguante<br>Durabilidad 75 / 75<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta tu índice de golpe en 12.</span>\
<br>\
<span class=\"myGreen\">Equipar: Aumenta el poder de ataque en 16.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fSplintermark; ++i;

var fIncendicRod = new RewardItem("alliance","Vara incendiaria","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_Wand_11.gif");
fIncendicRod.itemTokenPrice = new Array();
fIncendicRod.itemTokenPrice[0] = new Array(15,0,0,0);
fIncendicRod.itemStats = new Array();
fIncendicRod.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Vara incendiaria</span>\
<br>Se liga al recogerlo<br>Arma de ataque a distancia<span class=\"myRight\">Varita</span>\
<br>129 - 240 Fire Daño<span class=\"myRight\">Velocidad 1.90</span>\
<br>(97.1 daño por segundo)<br>+8 Aguante<br>Durabilidad 65 / 65<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el daño y la sanación de los hechizos mágicos y los efectos hasta en 14.</span>\
<br>\
<span class=\"myGreen\">Equipar: Restaura 3 p. de maná cada 5 s.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fIncendicRod; ++i;

var fLibramOfZeal = new RewardItem("alliance","Tratado sobre fanatismo","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_LibramofTruth.gif");
fLibramOfZeal.itemTokenPrice = new Array();
fLibramOfZeal.itemTokenPrice[0] = new Array(15,0,0,0);
fLibramOfZeal.itemStats = new Array();
fLibramOfZeal.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Tratado sobre fanatismo</span>\
<br>Se liga al recogerlo<br>Reliquia<span class=\"myRight\">Tratado</span>\
<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta en 68 p. el bonus del poder de ataque cuerpo a cuerpo de tu Sello del Cruzado y en 47 p. el daño Sagrado de tu Sentencia del Cruzado.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fLibramOfZeal; ++i;

var fTotemOfImpact = new RewardItem("alliance","Tótem de impacto","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/totemofimpact.gif");
fTotemOfImpact.itemTokenPrice = new Array();
fTotemOfImpact.itemTokenPrice[0] = new Array(15,0,0,0);
fTotemOfImpact.itemStats = new Array();
fTotemOfImpact.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Tótem de impacto</span>\
<br>Se liga al recogerlo<br>Reliquia<span class=\"myRight\">Tótem</span>\
<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el daño causado por el Choque de tierra, el Choque de llamas y el Choque de Escarcha hasta en 46.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTotemOfImpact; ++i;

var fIdolOfSavagery = new RewardItem("alliance","Ídolo de salvajismo","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/idolofsavagery.gif");
fIdolOfSavagery.itemTokenPrice = new Array();
fIdolOfSavagery.itemTokenPrice[0] = new Array(15,0,0,0);
fIdolOfSavagery.itemStats = new Array();
fIdolOfSavagery.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Ídolo de salvajismo</span>\
<br>Se liga al recogerlo<br>Reliquia<span class=\"myRight\">Ídolo</span>\
<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el daño causado por Zarpa y Arañazo en 30.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fIdolOfSavagery; ++i;

var fMarkOfDefiance = new RewardItem("alliance","Marca de desafío","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_Jewelry_Necklace_16.gif");
fMarkOfDefiance.itemTokenPrice = new Array();
fMarkOfDefiance.itemTokenPrice[0] = new Array(30,0,0,0);
fMarkOfDefiance.itemStats = new Array();
fMarkOfDefiance.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Marca de desafío</span>\
<br>Se liga al recogerlo<br>Único<br>Abalorio<br>Clases: Sacerdote, Mago, Brujo<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el daño y la sanación de los hechizos mágicos y los efectos hasta en 32.</span>\
<br>\
<span class=\"myGreen\">Equipar: Probabilidad de que el golpe con hechizo restaure 128 a 172 p. de maná al portador.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarkOfDefiance; ++i;

var fMarkOfConquest = new RewardItem("alliance","Marca de conquista","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_Misc_ArmorKit_12.gif");
fMarkOfConquest.itemTokenPrice = new Array();
fMarkOfConquest.itemTokenPrice[0] = new Array(30,0,0,0);
fMarkOfConquest.itemStats = new Array();
fMarkOfConquest.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Marca de conquista</span>\
<br>Se liga al recogerlo<br>Único<br>Abalorio<br>Clases: Guerrero, Cazador, Pícario, Druida<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el poder de ataque en 54.</span>\
<br>\
<span class=\"myGreen\">Equipar: A veces sana al portador en 90 a 120 p. de daño al dañar al enemigo cuerpo a cuerpo y existe la posibilidad de que un golpe a distancia restaure 128 a 172 p. de maná al portador.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarkOfConquest; ++i;

var fMarkOfVindication = new RewardItem("alliance","Marca de vindicación","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_QirajiIdol_Sun.gif");
fMarkOfVindication.itemTokenPrice = new Array();
fMarkOfVindication.itemTokenPrice[0] = new Array(30,0,0,0);
fMarkOfVindication.itemStats = new Array();
fMarkOfVindication.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Marca de vindicación</span>\
<br>Se liga al recogerlo<br>Único<br>Abalorio<br>Clases: Paladín, Chamán<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el poder de ataque en 54.</span>\
<br>\
<span class=\"myGreen\">Equipar: Probabilidad de que el golpe con hechizo restaure 128 a 172 p. de maná al portador.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarkOfVindication; ++i;

//-------------------------------------------------------------------
//---Horde below

var fTerminalEdge = new RewardItem("horde","Filo terminal","/shared/wow-com/images/pvp/honor/pvprewards/honorweapons/grandmarshalscleaver.gif");
fTerminalEdge.itemTokenPrice = new Array();
fTerminalEdge.itemTokenPrice[0] = new Array(15,0,0,0);
fTerminalEdge.itemStats = new Array();
fTerminalEdge.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Filo terminal</span>\
<br>Se liga al recogerlo<br>Arrojadizas<span class=\"myRight\">Arrojadizas</span>\
<br>63 - 96 Daño<span class=\"myRight\">Velocidad 1.60</span>\
<br>(49,7 daño por segundo)<br>+7 Aguante<br>Durabilidad 240 / 240<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta tu índice de golpe en 12.</span>\
<br>\
<span class=\"myGreen\">Equipar: Aumenta el poder de ataque en 16.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTerminalEdge; ++i;

var fSplintermark = new RewardItem("horde","Partemarcas","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_Weapon_Bow_04.gif");
fSplintermark.itemTokenPrice = new Array();
fSplintermark.itemTokenPrice[0] = new Array(15,0,0,0);
fSplintermark.itemStats = new Array();
fSplintermark.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Partemarcas</span>\
<br>Se liga al recogerlo<br>Arma de ataque a distancia<span class=\"myRight\">Arco</span>\
<br>93 - 174 Daño<span class=\"myRight\">Velocidad 2.50</span>\
<br>(53.4 daño por segundo)<br>+7 Aguante<br>Durabilidad 75 / 75<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta tu índice de golpe en 12.</span>\
<br>\
<span class=\"myGreen\">Equipar: Aumenta el poder de ataque en 16.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fSplintermark; ++i;

var fIncendicRod = new RewardItem("horde","Vara incendiaria","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_Wand_11.gif");
fIncendicRod.itemTokenPrice = new Array();
fIncendicRod.itemTokenPrice[0] = new Array(15,0,0,0);
fIncendicRod.itemStats = new Array();
fIncendicRod.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Vara incendiaria</span>\
<br>Se liga al recogerlo<br>Arma de ataque a distancia<span class=\"myRight\">Varita</span>\
<br>129 - 240 Fire Daño<span class=\"myRight\">Velocidad 1.90</span>\
<br>(97.1 daño por segundo)<br>+8 Aguante<br>Durabilidad 65 / 65<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el daño y la sanación de los hechizos mágicos y los efectos hasta en 14.</span>\
<br>\
<span class=\"myGreen\">Equipar: Restaura 3 p. de maná cada 5 s.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fIncendicRod; ++i;

var fLibramOfZeal = new RewardItem("horde","Tratado sobre fanatismo","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_LibramofTruth.gif");
fLibramOfZeal.itemTokenPrice = new Array();
fLibramOfZeal.itemTokenPrice[0] = new Array(15,0,0,0);
fLibramOfZeal.itemStats = new Array();
fLibramOfZeal.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Tratado sobre fanatismo</span>\
<br>Se liga al recogerlo<br>Reliquia<span class=\"myRight\">Tratado</span>\
<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta en 68 p. el bonus del poder de ataque cuerpo a cuerpo de tu Sello del Cruzado y en 47 p. el daño Sagrado de tu Sentencia del Cruzado.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fLibramOfZeal; ++i;

var fTotemOfImpact = new RewardItem("horde","Tótem de impacto","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/totemofimpact.gif");
fTotemOfImpact.itemTokenPrice = new Array();
fTotemOfImpact.itemTokenPrice[0] = new Array(15,0,0,0);
fTotemOfImpact.itemStats = new Array();
fTotemOfImpact.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Tótem de impacto</span>\
<br>Se liga al recogerlo<br>Reliquia<span class=\"myRight\">Tótem</span>\
<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el daño causado por el Choque de tierra, el Choque de llamas y el Choque de Escarcha hasta en 46.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fTotemOfImpact; ++i;

var fIdolOfSavagery = new RewardItem("horde","Ídolo de salvajismo","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/idolofsavagery.gif");
fIdolOfSavagery.itemTokenPrice = new Array();
fIdolOfSavagery.itemTokenPrice[0] = new Array(15,0,0,0);
fIdolOfSavagery.itemStats = new Array();
fIdolOfSavagery.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Ídolo de salvajismo</span>\
<br>Se liga al recogerlo<br>Reliquia<span class=\"myRight\">Ídolo</span>\
<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el daño causado por Zarpa y Arañazo en 30.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fIdolOfSavagery; ++i;

var fMarkOfDefiance = new RewardItem("horde","Marca de desafío","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_Jewelry_Necklace_16.gif");
fMarkOfDefiance.itemTokenPrice = new Array();
fMarkOfDefiance.itemTokenPrice[0] = new Array(30,0,0,0);
fMarkOfDefiance.itemStats = new Array();
fMarkOfDefiance.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Marca de desafío</span>\
<br>Se liga al recogerlo<br>Único<br>Abalorio<br>Clases: Sacerdote, Mago, Brujo<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el daño y la sanación de los hechizos mágicos y los efectos hasta en 32.</span>\
<br>\
<span class=\"myGreen\">Equipar: Probabilidad de que el golpe con hechizo restaure 128 a 172 p. de maná al portador.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarkOfDefiance; ++i;


var fMarkOfConquest = new RewardItem("horde","Marca de conquista","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_Misc_ArmorKit_12.gif");
fMarkOfConquest.itemTokenPrice = new Array();
fMarkOfConquest.itemTokenPrice[0] = new Array(30,0,0,0);
fMarkOfConquest.itemStats = new Array();
fMarkOfConquest.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Marca de conquista</span>\
<br>Se liga al recogerlo<br>Único<br>Abalorio<br>Clases: Guerrero, Cazador, Pícario, Druida<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el poder de ataque en 54.</span>\
<br>\
<span class=\"myGreen\">Equipar: A veces sana al portador en 90 a 120 p. de daño al dañar al enemigo cuerpo a cuerpo y existe la posibilidad de que un golpe a distancia restaure 128 a 172 p. de maná al portador.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarkOfConquest; ++i;

var fMarkOfVindication = new RewardItem("horde","Marca de vindicación","http://media.wow-europe.com/shared/wow-com/images/basics/arena/rewards/icons/INV_QirajiIdol_Sun.gif");
fMarkOfVindication.itemTokenPrice = new Array();
fMarkOfVindication.itemTokenPrice[0] = new Array(30,0,0,0);
fMarkOfVindication.itemStats = new Array();
fMarkOfVindication.itemStats[0] = "\
<table width=\"275\" border=\"0\" cellpadding=\"0\" cellspacing=\"0\">\
<tr>\
<td>\
<div class=\"myTable\">\
<span class=\"myBlue\">Marca de vindicación</span>\
<br>Se liga al recogerlo<br>Único<br>Abalorio<br>Clases: Paladín, Chamán<br>Requiere nivel 62<br>\
<span class=\"myGreen\">Equipar: Aumenta el poder de ataque en 54.</span>\
<br>\
<span class=\"myGreen\">Equipar: Probabilidad de que el golpe con hechizo restaure 128 a 172 p. de maná al portador.</span>\
</div>\
</td>\
</tr>\
</table>\
";
RewardItems[i] = fMarkOfVindication; ++i;



//------END REWARDS DEFINITION------

