var i = 0;
var t = 0;
var nlclass = "paladin";
var nlclassPatch = "paladin";

nltree[i] = "Holy"; i++;
nltree[i] = "Protection"; i++;
nltree[i] = "Retribution"; i++;

i = 0;

nltalent[i] = ["Spiritual Focus"]; i++;
nltalent[i] = ["Seals of the Pure"]; i++; 
nltalent[i] = ["Healing Light"]; i++;
nltalent[i] = ["Divine Intellect"]; i++;
nltalent[i] = ["Unyielding Faith"]; i++;
nltalent[i] = ["Aura Mastery"]; i++;
nltalent[i] = ["Illumination"]; i++;
nltalent[i] = ["Improved Lay on Hands"]; i++;
nltalent[i] = ["Improved Concentration Aura"]; i++;
nltalent[i] = ["Improved Blessing of Wisdom"]; i++;
nltalent[i] = ["Pure of Heart"]; i++;
nltalent[i] = ["Divine Favor"]; i++;
nltalent[i] = ["Sanctified Light"]; i++;
nltalent[i] = ["Blessed Hands"]; i++;
nltalent[i] = ["Purifying Power"]; i++;
nltalent[i] = ["Holy Power"]; i++;
nltalent[i] = ["Light's Grace"]; i++;
nltalent[i] = ["Holy Shock"]; i++;
nltalent[i] = ["Blessed Life"]; i++;
nltalent[i] = ["Infusion of Light"]; i++;
nltalent[i] = ["Holy Guidance"]; i++;
nltalent[i] = ["Sacred Cleansing"]; i++;
nltalent[i] = ["Divine Illumination"]; i++;
nltalent[i] = ["Enlightened Judgements"]; i++;
nltalent[i] = ["Judgements of the Pure"]; i++;
nltalent[i] = ["Beacon of Light"]; i++;

//protection talents

nltalent[i] = ["Blessing of Kings"]; i++;
nltalent[i] = ["Improved Blessing of Kings"]; i++;
nltalent[i] = ["Divine Strength"]; i++;
nltalent[i] = ["Stoicism"]; i++;
nltalent[i] = ["Guardians Favor"]; i++;
nltalent[i] = ["Anticipation"]; i++;
nltalent[i] = ["Improved Righteous Fury"]; i++;
nltalent[i] = ["Toughness"]; i++;
nltalent[i] = ["Divine Guardian"]; i++;
nltalent[i] = ["Improved Hammer of Justice"]; i++;
nltalent[i] = ["Improved Devotion Aura"]; i++;
nltalent[i] = ["Blessing of Sanctuary"]; i++;
nltalent[i] = ["Reckoning"]; i++;
nltalent[i] = ["Sacred Duty"]; i++;
nltalent[i] = ["One-Handed Weapon Specialization"]; i++;
nltalent[i] = ["Holy Shield"]; i++;
nltalent[i] = ["Ardent Defender"]; i++;
nltalent[i] = ["Redoubt"]; i++;
nltalent[i] = ["Combat Expertise"]; i++;
nltalent[i] = ["Touched by the Light"]; i++;
nltalent[i] = ["Avenger's Shield"]; i++;
nltalent[i] = ["Guarded by the Light"]; i++;
nltalent[i] = ["Shield of the Templar"]; i++;
nltalent[i] = ["Judgements of the Just"]; i++;
nltalent[i] = ["Hammer of the Righteous"]; i++;


//retribution talents

nltalent[i] = ["Deflection"]; i++;
nltalent[i] = ["Benediction"]; i++;
nltalent[i] = ["Improved Judgements"]; i++;
nltalent[i] = ["Heart of the Crusader"]; i++;
nltalent[i] = ["Improved Blessing of Might"]; i++;
nltalent[i] = ["Vindication"]; i++;
nltalent[i] = ["Conviction"]; i++;
nltalent[i] = ["Seal of Command"]; i++;
nltalent[i] = ["Pursuit of Justice"]; i++;
nltalent[i] = ["Eye for an Eye"]; i++;
nltalent[i] = ["Sanctified Seals"]; i++;
nltalent[i] = ["Crusade"]; i++;
nltalent[i] = ["Two-Handed Weapon Specialization"]; i++;
nltalent[i] = ["Sanctified Retribution"]; i++;
nltalent[i] = ["Divine Purpose"]; i++;
nltalent[i] = ["Vengeance"]; i++;
nltalent[i] = ["Improved Retribution Aura"]; i++;
nltalent[i] = ["The Art of War"]; i++;
nltalent[i] = ["Repentance"]; i++;
nltalent[i] = ["Judgement of the Wise"]; i++;
nltalent[i] = ["Fanaticism"]; i++;
nltalent[i] = ["Sanctified Wrath"]; i++;
nltalent[i] = ["Swift Retribution"]; i++;
nltalent[i] = ["Crusader Strike"]; i++;
nltalent[i] = ["Sheath of Light"]; i++;
nltalent[i] = ["Righteous Vengeance"]; i++;
nltalent[i] = ["Divine Storm"]; i++;
jsLoaded=true;//needed for ajax script loading