arriors can be a raging berserker or an iron-clad juggernaut, capable of withstanding
tremendous attacks while protecting their allies from harm. They have a wide variety of attacks that do everything from cripple their enemies, to dealing
massive amounts of damage in a single retaliatory blow, and enhancing their allies' fighting ability with battle shouts. They excel at fighting multiple
opponents at once, gaining rage from every blow dealt or received to unleash their attacks. Warriors are a versatile class with a variety of play-styles
to choose from.
The Warrior can be a defensive, shielded tank, a damage-dealing powerhouse, or a mixture of the two. Their abilities obviously pertain to the art of
close combat; their stances carry with them different moves for different situations and party setups. All in all, the Warrior is one of the prime
candidates to capture and hold the attention of creatures while they die to sword and spell.
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Able to use all armor and all weapons except wands |
No healing ability available |
| Very high hit points |
Limited long range damage capability |
| Great close range melee skills |
Limited ability to buff party members |
| Good at pulling, tanking, and dealing damage, thanks to different combat stances |
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| Ability to taunt enemies off other party members |
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Allowable Races: Draenei, Human, Dwarf, Night Elf, Gnome, Orc, Tauren, Troll, Undead
Standard Bars: Health/Rage
Allowable equipment: Cloth, Leather, Mail, Plate (with training), Shields
Allowable weapons: All (excluding wands)
Starting Stats
Racial Traits
Check out the racial traits before deciding which race you are going to pick.
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